Ghost of Tsushima - Hero of Tsushima (Lord Adachi Armor) , Emre Ekmekci
Lord Adachi armor was a cool one to work on mainly because of the fur cape and the challenges it brought into shaping the silhouette and making it work with the underlying pieces. Similar to other characters, I felt like we needed tertiary details and
GHOST OF TSUSHIMA - Jin Ronin, Eunhye Lee
Jin Ronin outfit from Ghost of Tsushima I was responsible for high res sculpt and Marvelous Designer work of full outfit. I also did texture and material work for these three. Concept by https://www.artstation.com/johnpowell Katana by
Samurai, Emre Ekmekci
I made this as Marvelous Designer study more than 3 years ago before I started working at Sucker Punch. It was a fun challenge to work on the posed model in Marvelous Designer but I learned a lot. I gave it a polish pass and some new renders that were
Samurai, Emre Ekmekci
I made this as Marvelous Designer study more than 3 years ago before I started working at Sucker Punch. It was a fun challenge to work on the posed model in Marvelous Designer but I learned a lot. I gave it a polish pass and some new renders that were
GHOST OF TSUSHIMA - Shimura, Eunhye Lee
Shimura armor from Ghost of Tsushima I did high res sculpt and Marvelous Designer work for Armor and clothes. Concept by https://www.artstation.com/naomibaker Partial High res Sculpt Helmet by Siamak Roshani MISC by Eiad Dahnim Katana by Trace Studio Game
GHOST OF TSUSHIMA - Jin Tadayori Armor, Eunhye Lee
Jin Tadayori Armor set from Ghost of Tsushima I was responsible for high res sculpt and Marvelous Designer work of full armor set of all three ranks. Concept by https://www.artstation.com/johnpowell Game res modeling by Trace Studio Texture and Material
Shinobi_Projet Sculpt Version, Dylan Kowalski
UPDATE ! FINAL VERSION ! -> https://www.artstation.com/artwork/VgBmJN Hi guys, happy to show you on what i'm working on since few month, was the perfect project to push a little my skills in zbrush, and try new way to show my work ! Follow my art
Samurai, Emre Ekmekci
I made this as Marvelous Designer study more than 3 years ago before I started working at Sucker Punch. It was a fun challenge to work on the posed model in Marvelous Designer but I learned a lot. I gave it a polish pass and some new renders that were
Shinobi_Projet Sculpt Version, Dylan Kowalski
UPDATE ! FINAL VERSION ! -> https://www.artstation.com/artwork/VgBmJN Hi guys, happy to show you on what i'm working on since few month, was the perfect project to push a little my skills in zbrush, and try new way to show my work ! Follow my art
Ghost of Tsushima - Ryuzo , Emre Ekmekci
I made the high poly model of Ryuzo's costume including his straw cape and hat. His distinctive, cool personality depicted in his costume designed by Naomi Baker was a fun challenge with lots of layers working together. I created the shirt, kimono and
3dtotal.com on Twitter
“"Shinobi Project - Sculpt Version" by Dylan Kowalski https://t.co/sT1davrNbF #3dtotal #staffpick #3D #fantasy #fantasyart #characterdesign #characterartist #samurai #ZBrush #Maya”
3dtotal.com on Twitter
“"Shinobi Project - Sculpt Version" by Dylan Kowalski https://t.co/sT1davrNbF #3dtotal #staffpick #3D #fantasy #fantasyart #characterdesign #characterartist #samurai #ZBrush #Maya”
Ghost of Tsushima - Yuna , Emre Ekmekci
I made the high poly sculpt, low poly model, and textures of Yuna's costume and dagger. . Used Marvelous Designer to create the base of the clothes and then detailed/adjusted them in Zbrush. Having lived a life of a thief and vegabond, Yuna needed to
GHOST OF TSUSHIMA - Jin Traveler's attire, Eunhye Lee
I was responsible for high res sculpt and Marvelous Designer work of full costume set of all three ranks. Concept by https://www.artstation.com/johnpowell Game res modeling by Trace Studio Texture and Material by Trace studio
GHOST OF TSUSHIMA - Jin Traveler's attire, Eunhye Lee
I was responsible for high res sculpt and Marvelous Designer work of full costume set of all three ranks. Concept by https://www.artstation.com/johnpowell Game res modeling by Trace Studio Texture and Material by Trace studio
Ghost of Tsushima - Young Jin Sakai , Emre Ekmekci
Another teamwork between myself and Eunhye Lee. Concept was done by Mitch Mohrhauser. I added the gold decorations on the armor to add some rewarding details for close ups and photomode as some of the other armors I worked on. Eunhye Lee created the