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Environment concept art, using modular pieces and some Photoshop paint-over work.

[UDK] Pokecenter WIP - Polycount Forum

Been working on a pokecenter for my portfolio. Still got a bunch to do:

Pipe Rooms, Frédéric Bennett on ArtStation at https://www.artstation.com/artwork/omANw

Very old and unused environment designs for Deus Ex: Mankind Divided.

Best Concept Art from Games and Films  https://ru.pinterest.com/BestConcepts/

Best Concept Art from Games and Films https://ru.pinterest.com/BestConcepts/

Znalezione obrazy dla zapytania sci fi landing troops interior

I would think this was the interior of the Cobra but it's missing some features I see in my own Cobra. Could be an earlier revision, or a different ship.

ArtStation - Sci-Fi cargo ship elevator, Nicolas Cayré

Sci-Fi cargo ship elevator located in the hangar room area of the mothership, and used to bring small ships to technical areas.

Terre | Anno 2205 | Ubisoft Officiel | Gestion urbaine PC

ANNO’s masterful economic gameplay is back and taking strategic city-building to new heights, launching connections from Earth into space.

ArtStation - Blimp Interior, Angelo Dal Pra

This is an Unreal 4 personal project, based on a Sketch I did a while ago. Just having fun with architecture and design, aiming to get something set in the future but at the same time having a retro feel. The process was very much iterative, create sketch